Release: 2012-04-22 Source - fixed a server crash that could occur when the server was running for a long time - fixed a bug that prevented all SSW servers from being started until the root server was rebooted - fixed an error that caused vehicle movement to be very jumpy - removed dot in the crosshairs for infantry players - removed shuffle maps function - added a new button in the server webinterface to randomize the order of the current map rotation - grenades and C4 no longer bounce back when thrown against a glass window - scout targets now disappear when the target is dead - removed an error in the help text of the !vote command - launchers no longer play shot sound when tried to fire from a disallowed posture - fixed issue that caused some LAN servers to be unjoinable - added new scope element to show distance to the target - the vote timeout setting of the webinterface works now - adjusted hardware id system to exclude more invalid IDs - fixed a bug that could be exploited to crash servers - SCQ game mode now has the same caps calculation as Conquest - activating a vehicle scope no longer changes your weapon - players wearing the red lumberjack shirt get a 25% speed bonus when driving the tractor - fixed an error that could prevent target locking when several targets were visible - removed 800x600 screen resolution from the options menu (no longer supported by the GUI system) - added new IR target system that allows certain aircrafts to lock their rockets on special infrared targets. Targets can be set by: * Scout Kit infrared signal grenade * Gunner of the helicopter (target is only visible to the pilot) * recon vehicle Fennek - compass waypoint markers replaced by flag/target icons (workaround for Direct3D 11 shader issues) - the server executable no longer needs the -user:server parameter to start the server - the commander mode now displays the base names in conquest game modes - weapon tracer rounds now ricochet from surfaces - crashlogs are now written to the Soldner Secret Wars folder in the users My Documents directory - the terminal window is now larger to be able to display more weapons at the same time - added a search function for the terminal; typing a weapon name will set the cursor to the weapon - the player model's hands and arms are now visible when using the weapon's ironsight XML - weapon M16 A2 removed - HEMMT trucks have more powerfull brakes now - Apache Close Support removed from the game - added passenger seat to Luchs and enabled the gunner to take over the weapon - price and armor of BRDM-1 reduced - BMD2 has more buoyancy now - crosshair amplitude reduced when having a high pulse - some vehicles can now honk - updated ironsight camera settings and soldier animations for all weapons - KA-50 Hokum cannon reconfigured - A-10 gatling cannon now has greater dispersion Models/Textures - Fennek visor turret modified - M4 AimPoint model remodeled - added new weapon HK MR762 - added 9 new camouflage settings - added new vehicle Lada Niva