Balancing Changes: - oicw changed to 6 magazines - vintorez changed to 6 magazines - Explosion Radius for Pzf 3, Law80, RPG18, M136AD4 launchers decreased. - KillEnergy for Pzf. 3 changed (no demage to front of mbt, 3 shots from side, 2 from back) - Groza Recoil Factor in Zoomed Position increased. - P90 KillEnergyFalloff decreased Accuracy increased. - Price for Pzf 3 set to 2800 and prices for Steyer TMP, KG9, Calico set to 700. - M20 grenades are more powerful ( 1 direct hit - 2 bars Health left) - TNT greandes have less throwing power ( max 100m) - Alhambra grenades less throwing power (max 100m) - Armor of all Helis reduced (you are able to kill with 1 shot of rocket louncher 3) - Power of the Helicopter MG's reduced. - adjusted Velocity of Helis to more realistic values - Eaglereece machinegun changed less powerful and armor reduced - BTR-90 power of maingun increased ( BTR-90 is able to kill BTR-90) - Luchs Armor reduced so BTR-90 is able to kill Luchs - MowagEegleRace Armor reduced (burning by a Law80) - Air strike changed back to original values of 33670 - Stinger damage reduced and speed increased (Heli closed to base is not able to fire Flares before rocket comes in). - Javalin damage reduced (2 Shots for MBT) and price reduced to 7500. now with 2 rockets - Knife changed distance and power - Ak47 more recoil less damage - Five seven demage reduced - Shotguns range increased - MP's range increased - Flashbang changed, more powerful and longer throwing range - Stungrenade bigger effect range - Portal Name changed again from Wings to ProjectZ - Fennek power of MG degreased a little bit - Wiesel MK20 price changed Armor increased - Wiesel Tow Armor increased and Tow demage increased (same value now as Humvee Tow) - Wiesel Ozelot Price changed - Avenger Price changed - M113 price changed - gaz66 livepoints and armor reduced a little - eqz LKW livepoints and armor reduced a little - ural LKW livepoints and armor reduced a little - hdt10 livepoints changed like to old value of gaz66 600 - 600Dingo price changed - Fennek price changed - KSKWOLF price changed - vbl price changed - mungo price changed - Rooikat and centauro prices inverted - apc price changed - brdm1atgm livepoints changed like to old value of gaz66 - FALRAKpz roland top armor increased to same as side armor - cv90 damage of maingun increased to same value as bradley - t63 price changed - type 93 price changed - LittleBirds and PahBo armor reduced (MG3 will kill within a few seconds) - tornado rockets changed from gbu12 zu gbu15 camera guided Bugs fixed: - Type 85 camera issue - AK47 reload sound Map Changes: - added new map: riverside-2, which is an alternative version to the old one, it's placed on the same coordinates like riverside, thus, changes are visible on both maps, but spawn points, etc. are different. - added new map: Bruma(Infantry Map) - added on powerbase at both hq's and at cq_bravo so called "trenches"(schützengräben) - added at Villariva.vs.Villbajo the neutral airport again - increased performance on borderline - some optimizations on caledonia: deleted the CP_airport as a conquerable base, added stinger-stands at both - hq's and at cq_delta, optimized the whole terrain on caledonia - increased performance on map: Save the bridge - added some gameplay issues on armybase - increased performance on Damaskus(only on island left, where u can buy helicopters) Source Code Changes: Major changes are done at python and c++ source: Implemented basic xfire support. LanServer changed, so you are able to run up to 4 Soldner Servers in Lan Mode at a single machine.